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<br>Announced in 2016, Gym is an open-source Python library designed to assist in the advancement of reinforcement learning algorithms. It aimed to standardize how environments are specified in [AI](https://nse.ai) research study, making released research more quickly reproducible [24] [144] while providing users with a basic interface for communicating with these environments. In 2022, new developments of Gym have been transferred to the library Gymnasium. [145] [146] |
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<br>Gym Retro<br> |
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<br>Released in 2018, Gym Retro is a platform for reinforcement knowing (RL) research study on video games [147] utilizing RL algorithms and research study generalization. [Prior RL](http://metis.lti.cs.cmu.edu8023) research study focused mainly on enhancing agents to solve single tasks. Gym Retro gives the [capability](http://221.229.103.5563010) to generalize between games with similar principles but various looks.<br> |
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<br>RoboSumo<br> |
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<br>Released in 2017, RoboSumo is a virtual world where humanoid metalearning robotic [agents initially](http://git.irunthink.com) lack understanding of how to even stroll, however are given the goals of discovering to move and to press the opposing agent out of the ring. [148] Through this adversarial learning process, the agents discover how to adapt to altering conditions. When a representative is then gotten rid of from this virtual environment and put in a brand-new virtual environment with high winds, the agent braces to remain upright, suggesting it had actually learned how to stabilize in a generalized method. [148] [149] OpenAI's Igor Mordatch argued that competition in between representatives might produce an intelligence "arms race" that could increase a representative's capability to operate even outside the context of the competition. [148] |
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<br>OpenAI 5<br> |
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<br>OpenAI Five is a group of 5 OpenAI-curated bots [utilized](http://git.dgtis.com) in the competitive [five-on-five video](http://47.100.81.115) game Dota 2, that learn to play against human gamers at a high ability level totally through experimental algorithms. Before ending up being a team of 5, the first public presentation occurred at The [International](http://www.vokipedia.de) 2017, the yearly best championship tournament for the game, where Dendi, a professional Ukrainian gamer, lost against a bot in a live one-on-one matchup. [150] [151] After the match, CTO Greg Brockman explained that the bot had actually discovered by playing against itself for 2 weeks of actual time, which the knowing software was an action in the instructions of creating software that can handle complex jobs like a surgeon. [152] [153] The system uses a kind of support knowing, as the bots discover over time by playing against themselves hundreds of times a day for months, and are rewarded for actions such as eliminating an opponent and taking map objectives. [154] [155] [156] |
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<br>By June 2018, the capability of the bots expanded to play together as a complete team of 5, and [forum.batman.gainedge.org](https://forum.batman.gainedge.org/index.php?action=profile |